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Tuesday 13 December 2016

Making the Blob Wait

After we'd drafted the character, we had to animate it... doing nothing. I made the stage the resolution of an iPhone 6 screen (1080 x 1920) then grabbed the sketch of my character front on from the model sheet and converted it into a symbol. Then I made it get slightly bigger and then return to its original state using motion tweens. This gave the illusion of it breathing. To improve, this animation, I'd like to make the character blink at random.

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