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Tuesday 10 January 2017

Job Roles




NAME OF JOB ROLE

Adam Cook - Studio Technician

JOB DUTIES AND DAY TO DAY ACTIVITIES


Works with Studio Manager - Runs studio productions


Attends Pre Production meetings to decide which cameras to use and how many etc.


Works with Cameras & technical parts of productions


Oversees the work flow
PATHWAY TO JOB? (COURSES/QUALIFICATIONS/PREVIOUS JOBS ETC)


Studied Film Production at University and became interested in the technical side of Media, then got a runner position at Aardman which turned into a permanent position
PROS AND CONS OF THE ROLE


  • Good atmosphere with productions as everyone is passionate about the job


  • Maintaining kit and keeping it working properly


  • Variety in the job


  • Pressure on you to make sure things work
ADVICE GIVEN / SKILLS OR ATTRIBUTES NEEDED


Working on a production teaches more than an educational course teaches


Have to be good with people
DOES THIS ROLE INTEREST YOU? WHY/WHY NOT?




Yes, it seems like a very interesting job because it is fun and has variety within the role.

NAME OF JOB ROLE


Jake Cooper - Junior 3D Artist
JOB DUTIES AND DAY TO DAY ACTIVITIES


Works on a range of projects doing design, pitch work or work for delivery
PATHWAY TO JOB? (COURSES/QUALIFICATIONS/PREVIOUS JOBS ETC)


Studied 2 year College course on Game Development then did an internship at ‘Rewind’ for 3 months then was taken on full time
PROS AND CONS OF THE ROLE


  • Fairly varied roles within the job
  • Work with a team and open gateway to work with large leading companies
  • Lots of knowledge needed about computing
  • Niche interests needed to enjoy the job
ADVICE GIVEN / SKILLS OR ATTRIBUTES NEEDED


Must learn new software when it comes out, as it makes you more hireable
DOES THIS ROLE INTEREST YOU? WHY/WHY NOT?


Not interested as I don’t find games development appealing as a job and you need to know a lot about computing.
NAME OF JOB ROLE


Davi Stein - Head Of Compositing
JOB DUTIES AND DAY TO DAY ACTIVITIES


Gets a range of different 2D rendered layers and has to combine/layer them together
PATHWAY TO JOB? (COURSES/QUALIFICATIONS/PREVIOUS JOBS ETC)


Started in Compositing work for broadcast then wanted to work in film so moved to London and did compositing work for film there
PROS AND CONS OF THE ROLE


  • Shows variety which film companies want to see


  • Takes a lot of skill, need to have the right mindset
ADVICE GIVEN / SKILLS OR ATTRIBUTES NEEDED


Need to have an eye for it and be artistic


Teamwork/collaborating is important


Knowledge on colour


“Much easier to teach technical skill than artistic talent”
DOES THIS ROLE INTEREST YOU? WHY/WHY NOT?



Has variety which is good in a job but doesn’t appeal to me as a profession




I think that these 3 jobs above are all interesting jobs which are more unique than a daily office job. The first role, a Studio Technician is a profession which I think looks fairly fun and effective as a job as you work with a team and have a variety of things to work on in a month as opposed to doing the same thing daily. This is what the 3D artist profession and Compositing profession seem to be like. However these two jobs focus a lot more on creativity and having an eye for visuals which is a rare skill to have. This leads me to believe that these two would be more stimulating for a visual thinker and learner like me.



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